The Enchanted Coloring Book that Comes to Life! - Yanko Design

https://www.kickstarter.com/projects/1532023661/playing-firm-two-enhanced-reality-3d-coloring-book?

Children love to live in the world of brand-believe. They do this so that they can live a life they dream of or bring their creative visualizations to reality. Notwithstanding, with a generation completely shifting to existence addicted by gadgets and screens, we're seeing an increase in children turning into consumers rather than creators… and this in plow affects their creative instincts.

Playing House 2 strikes a balance between encouraging a child to create, while sticking to a medium the child is comfy with, i.eastward., the smart-device. Making use of Augmented Reality to help superimpose a child's imagination over the world around him/her, the Playing House 2 encourages a child to exist creative and proactive by bringing their creations to life!

The Playing House ii comes as an exhaustive kit that uses impress media likewise as cutting edge AR and VR technology to bring a child's imagination to life! Available in five unlike kits, each kit enables children to develop language skills, manus-heart coordination, build in VR, and watch their creations come to life using AR technology. The coloring book comes as an integral part of the kit. Using engineering science that turns 2nd colored projects into 3D models (something Disney has been working on extensively likewise), the coloring book turns the kid's creations into something lifelike, giving them the joy of seeing their imagination turn to reality! The Playing House 2 fifty-fifty comes with a hologram machine that uses a transparent pyramid to create 3D living holograms of the kid's creations, pushing them to experiment and create more, while rewarding them by bringing their art to life. The kit even comes with a VR building app that allows kids to turn to interior decorators, edifice their platonic bedroom, study, or kitchen using the objects that they colored from the book and placing them in a 3D surround!

Playing Firm 2 aims at creating an interest in children to participate in the creation procedure. Rather than about learning apps that reduce a child's activity to button pushing, the Playing Business firm two builds a bridge between physical and digital, using the digital aspect to enrich the physical activity of coloring. It pushes children to keep creating, while introducing them to technologies like AR and VR which will dominate their lives in the future, truly helping them understand engineering science without becoming a slave to it. The Playing House two aims at retaining a child'due south imaginative abilities, building a generation of makers and creators!

Designer: VUidea

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Boy's Room

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Girl's Room

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Source: https://www.yankodesign.com/2017/12/04/the-enchanted-coloring-book-that-comes-to-life/

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